Skip to content

Ship Classes

Voidtide features 12 distinct ship classes, each designed for different playstyles. Your choice of ship defines what you can do — and what you can’t.

ShipCategorySpecialBest For
DrifterShuttleMax 5 BP, no weaponsStarter only
EddyFrigateVersatile, decent slotsFirst upgrade
SwellIndustrialSolid cargo capacityEarly trading
CurrentIndustrialBalance of speed and cargoMost popular ship
UndertowIndustrialMaximum cargo hold, very slowBulk transport
RiptideAssaultVery fast, light armorHit and run
BreakerCombatBalanced firepowerReliable fighter
VortexCombatHeavy weaponry, good balanceSerious combat
AbyssBattleshipMaximum firepower, cannot fleeEndgame combat
FluxSpecialistFlexibly upgradeableAll-rounder
SlipstreamSpecialistRacing only, cannot fleetSpace races
SovereignCapitalClan-exclusive, custom design, 6 slotsClan warfare

Traders should look at the industrial line: Swell for starting out, Current for the best speed-to-cargo ratio, Undertow for maximum bulk hauling.

Fighters progress through Riptide (hit and run), Breaker (balanced), Vortex (heavy), and eventually Abyss (maximum firepower but no escape).

Generalists might prefer the Flux, which can be configured for multiple roles through its flexible upgrade slots.

The Sovereign is a special case — it’s a clan-exclusive capital ship with a custom design created by the clan. Maximum of 6 upgrade slots, and the graphic is designed by the clan itself.

Ships are purchased at planets or built at stations. When you buy a new ship, all currently installed upgrades are lost — store valuable upgrades at the bank before switching ships.