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Ship Classes

Voidtide features 12 distinct ship classes, each designed for different playstyles. Your choice of ship defines what you can do — and what you can’t.

ShipCategoryHullCargoSlotsMax EnergyPrice
DrifterShuttle1005005Free
EddyFrigate2001004205,000 Cr
SwellIndustrial2502004188,000 Cr
CurrentIndustrial30025052215,000 Cr
UndertowIndustrial40050051225,000 Cr
RiptideAssault1808052820,000 Cr
BreakerCombat35012052030,000 Cr
VortexCombat50010061650,000 Cr
AbyssBattleship80080614100,000 Cr
FluxSpecialist25015062235,000 Cr
SlipstreamSpecialist1202033540,000 Cr
SovereignCapital1,000300618500,000 Cr

Hull = Maximum hull points. Cargo = Base cargo capacity (expandable with upgrades). Slots = Number of upgrade slots. Max Energy = Energy cap (expandable with engine upgrades).

ShipAttackFleeFleetBest For
DrifterYesStarter only
EddyYesYesYesFirst upgrade, versatile
SwellYesYesYesEarly trading
CurrentYesYesYesBest speed-to-cargo ratio
UndertowYesYesYesBulk transport
RiptideYesYesYesHit and run raids
BreakerYesYesYesReliable fighter
VortexYesYesYesHeavy combat
AbyssYesNoYesEndgame combat, no escape
FluxYesYesYesAll-rounder, flexible slots
SlipstreamYesSpace races only
SovereignYesYesYesClan warfare, custom design
Drifter
Drifter
Eddy
Eddy
Swell
Swell
Current
Current
Undertow
Undertow
Riptide
Riptide
Breaker
Breaker
Vortex
Vortex
Abyss
Abyss
Flux
Flux
Slipstream
Slipstream
Sovereign
Sovereign

Traders should look at the industrial line: Swell for starting out, Current for the best speed-to-cargo ratio, Undertow for maximum bulk hauling.

Fighters progress through Riptide (hit and run), Breaker (balanced), Vortex (heavy), and eventually Abyss (maximum firepower but no escape).

Generalists might prefer the Flux, which can be configured for multiple roles through its flexible upgrade slots.

The Sovereign is a special case — it’s a clan-exclusive capital ship with a custom design created by the clan. Maximum of 6 upgrade slots, and the graphic is designed by the clan itself.

Ships are purchased at planets or built at stations. When you buy a new ship, all currently installed upgrades are lost — store valuable upgrades at the bank before switching ships.