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Ship Structure

Every ship in Voidtide has a structure value that degrades over time through use and combat. This represents long-term wear and tear — an aging process that cannot be reversed.

  • Structure starts at 100% for a new ship
  • Combat damage and general use reduce it gradually
  • Structural damage is irreparable — no skill or station can fix it

Below 22% structure, the ship’s maximum hull becomes limited:

  • The theoretical max hull = structure value x 10
  • Even with a maxed-out Repair skill, you can’t repair beyond this limit

Example: A ship at 15% structure can only have a maximum hull of 150, regardless of its original hull capacity.

  • Ships are consumables in the long run — eventually, you’ll need a replacement
  • Heavy combat accelerates structural decay
  • Traders who avoid combat keep their ships longer
  • Plan ahead: start saving for a replacement before your current ship becomes too fragile
  • Structure decay adds a natural credit sink to the economy